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Shroud of Zul'Jin
<Shroud> is a US Horde guild with mostly adult members that progresses through end-game content at a moderate pace. We have raided steadily since Summer 2007.

We raid from 8pm - 11pm EST on Tuesdays, Thursdays, and Sundays.

Loot is handled through officer loot council with priority given to attendance, raid needs, and attitude/loyalty.

And whoever walks a furlong without sympathy walks to his own funeral drest in his shroud...

- Walt Whitman


4/9M: Mythic Sisters Down!

Edyn a posted Aug 11, 17

Last night, Shroud's raid team took down mythic Sisters of the Moon, giving us our fourth mythic kill in the Tomb of Sargeras.

The fight itself is not all that different from heroic, but managing debuffs is key. On mythic, we now take damage and gain a stacking debuff whenever someone crosses between light and dark. Too many stacks on the raid and it's almost a guaranteed wipe.

We initially tried to deal with these stacks by having six stationary groups for when the floor was transitioning, but that did not work as well as we had hoped. On our next raid day, we swapped to four groups which worked beautifully, provided we all watched where we stood and didn't accidentally trigger additional stacks, especially when dropping moon burn.

Once that was under control, we needed to learn the rest of the fight. One of the biggest issues we had during progression was simply avoiding glaives, which we generally dealt with by moving the boss to a wall and then moving back to the center.

Lunar Beacons in the last phase were another issue, and one that we still need to improve upon in the future. The last phase is very hectic and on some attempts, we ended up with beacons in bad spots.

All of this aside, we got ourselves the kill, which is the most important thing. Next, we're moving on to the Desolate Host, and our limited attempts have already given us a good feel for the fight and we hope to have a kill soon.

Congratulations to everyone on a well-earned (and, as you'll see in the video, quite ugly) kill!

This update is super late, but it was fairly difficult to come up with much to say about these two bosses. The first three bosses, difficulty-wise, are reminiscent of the first three bosses in Nighthold. They're entry-level, easy, boring bosses.

Harjatan is basically kill the right egg and then kill the adds that spawn from the other eggs. Demonic Inquisition is basically stagger going in the realm to avoid getting overwhelmed with adds when people come out.

Riveting stuff.

That said, we still killed these things and are now working on mythic Sisters of the Moon, a far more entertaining and challenging fight.

Enjoy the screenshots and videos below.

1/9M: Hello, Tomb!

Edyn a posted Jul 1, 17

Our first week in Tomb of Sargeras was particularly fruitful, giving us 8/9H (and 9/9N) with some attempts on Kil'jaeden.

The second week was even better: after doing some heroic on Tuesday, we turned our attention to mythic on Thursday, to see if we could nab our first mythic boss kill of the new tier. 22 attempts and an additional healer later, we downed Goroth. With no enrage, relatively easy mechanics to learn, and a high amount of healing required even with everything going right, it made sense to simply add a healer while we're still undergeared. It worked well, and was instrumental in getting us the kill.

Congratulations to everyone on a well-earned kill! One down, eight to go.

9/10M: Goodbye, Nighthold!

Edyn a posted Jul 1, 17

Apologies for the late update, but about three weeks ago, Shroud’s raid team officially closed out mythic Nighthold at 9/10M after downing Grand Magistrix Elisande.

As for how this boss went prog-wise... rings are bad. That's about it.

We put in a ton of work this tier and it paid off, giving us perhaps our best performance in a tier (particularly a first tier) to date. Congratulations to everyone raiding with us who helped make this possible!

This past Thursday, Shroud’s raid team took down mythic Star Augur Etraeus, netting us our eighth kill in the Nighthold.

The fight itself was not very difficult, but certain aspects gave us some trouble throughout progression. One of the biggest was grand conjunction and accidentally causing explosions. We would initially panic and run into each other, even though we had a great deal of time to find a partner and remove the debuff. It took us a bit, but we eventually got into a rhythm and started very rarely having collisions.

Another issue was a dps one, trying to get through the fel phase with only one fel nova because the second one would almost always kill us. We lusted in that phase to get past it, but we had to have the right group to do so. Any deaths or low dps would cause us to get a second nova and wipe.

The other couple issues we had were in the last phase. One was killing the big adds before they got off more than one explosion and the other was moving to a safe spot before world-devouring force went off. Once we made sure the adds were dying quickly enough, it was merely a matter of having people call out what markers were safe to move to in advance so that we would be able to avoid getting one-shot.

In the end, after about 75 attempts and only a few raid nights, the boss went down and we were victorious.

With only three weeks before Tomb opens, we’re looking to push Elisande hard and hopefully grab a kill before the next tier begins.

werd up
3/9M! hi Ash lmao
godamnit edyn
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